What favour should i get from the king fallout




















Continue with the G. Blues quest until you are told to investigate the influx of NCR soldiers into Freeside. However, first, you must pass a quiz about the NCR.

The answers to the quiz are:. Make your way to the Soup Kitchen and use the password to get inside. Continue with the quest further. It will end with the dispute between the Kings and the NCR fixed or worsened. Either way, return to the King and he will grant you a favor as a reward. They will give you a free passport, allowing you to enter the Strip. Present it to the Securitron at the gate and you can go through. This final option subverts any interaction with Freeside and offers a completely different way of entering the Strip.

Make your way back to Camp McCarran and equip the disguise. Enter the base and go inside the Terminal building. Turn left once inside and head up the stairs. This leads you to the McCarran Monorail, which will transport you directly to the Strip.

Eternals has a post-credit scene, but it's one that left many scratching their heads. Hayden loves zombies and games, so zombie survivals are a sure thing. He's a guides writer for TheGamer, so he spends his spare time hunting down secrets and scrambling to make notes on achievements. Convince the Securitron to Let You Enter. Share Share Tweet Email. Docsprock View Profile View Posts.

Originally posted by Vassago Rain :. Joining them is the best option unless doing NCR run. I get enough money from gambling and selling guns. Asking for a pass is stupid because it's not hard to get caps, and if you really want the pass there is a speech check to get it without the King's favor.

The leather jacket is cool as hell though, and I can get a haircut. The ability to get a haircut is priceless. Last edited by rept ; 11 May, pm. Can't you get the Kings into an alliance with the NCR without the favor? Originally posted by Kerberos :. Originally posted by Surge :. Mooselamb View Profile View Posts. I'd say the one that makes the King stop the violence. As I just learned, it's the only way to finish King's Gambit without casualties, though that's only because an alternate solution for that was cut from the game.

The additional information will shed light on an earlier conflict with the Kings. Kieran will claim that she sent an envoy to The King before, offering to coordinate the relief effort.

However, the envoy returned brutally beaten. Due to this, Kieran was ordered by her superiors to scrap the project. She continued the effort anyway, but with fewer supplies to distribute and therefore, can only distribute food to NCR citizens and not the rest of Freeside. Upon returning to The King with this new information, Pacer , The King's righthand man, will interfere and speak to the Courier before they can approach The King. Pacer will claim that Kieran's side of the story is a lie, and it is nothing to bother The King with.

He claims the envoy they sent was more of a "spy" that "wasn't tough enough to last in Freeside. Any of these options will lead to Pacer leaving the premises, saying that he has "business" to take care of.

This will lead The King to conclude about the "goons" attacking locals. He will be surprised if you mention the envoy who was sent to talk to him, apparent that he had no knowledge of such an occurrence. Just as The King is piecing together the evidence, a Kings gang member will interrupt the conversation. He will say that a shootout between Pacer and the NCR has erupted in the train station. The King will ask you to defuse the situation right away. Proceeding to the train station, nearby the NCR soup kitchen, deceased King's gang members are scattered on the ground.

Pacer hiding behind a bus stop shelter, receiving heavy fire from NCR troopers. If The King was informed of the envoy sent by Major Kieran, the Courier can holster their weapons or drop their fists and approach the soldiers. Major Kieran will be standing behind the NCR troopers.

Tell her that The King is willing to cooperate. Kieran will be apprehensive at first, once again reiterating the conflict with the envoy. The Courier can inform her that The King was not responsible for the violence against the envoy and Kieran will agree to work with the Kings. She tells her troopers to stand down, and the conflict ends peacefully. Upon returning to The King with news of the resolution, he will say that "it's time for a little more talkin' and a little less fightin'.

On the other hand, if the Courier does not, or cannot, inform The King of the envoy, the same interruption will take place during the conversation with him, and The King will instruct the Courier to "head to the supply drop building and see if Pacer needs help".

Pacer can then be found at the bus stop near the ruined store where the handouts were taking place. Upon arrival, Pacer can be approached and shaken down for his remaining caps with a 50 Barter check. Pacer will run away and the player character will have to fight the troops.

NCR infamy and negative Karma will be gained for killing them. Returning to The King with news that the situation ended this way results in The King's relief that it has been resolved, gaining Freeside fame. Upon completing all of The King's requests, he will offer a one-time favor from him. The options for the favor are:. One will also be awarded with Experience Points.

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